Saturday Mondays Screenshot: Hand-drawn horror and blocky battlemechs

Every weekend, indie developers showcase their current work on Twitter #screenshotsaturday marking. And every Monday I bring you a selection of those snaps and clips. This week my eyes were drawn to mech battles, Japanese horror, colorful farming, a hand-drawn horror game on the Doom engine, and much more. Come look!

I always like the look of games from the gang behind Revenge Of The Titans, and that goes for Battledroid (coming to Steam), a game about building armies and mechanical bases:

Casting 3D lighting on 2D sprites in The Snow Is Red (prologue available at

Scary scenes from a Japanese indie team in this horror game, which the automatic translation tells me is working title Utsuromayu:

I don’t appreciate this statue staring in the co-op survival horror The Night Watch:

I like that Stardew ’em up Fields Of Mistria (coming to Steam) has automatic night mode for the UI:

Colorful splashes of violence in this unnamed shoot ’em up:

Lighting flashes and hand-drawn moves in He Came From Beyond, a Lovecraftian game made inside a modified version of the old Doom engine:

An interesting twist on this, which I believe is still an unnamed experiment:

The journey from sketch to level in Go Fight Fantastic (coming to Steam):

A sloppy fight in Renaine (coming to Steam), and I certainly appreciate seeing that instead of just perfect runs practiced and polished:

A clash of styles in Imperfect (demo available on Itch and Steam), a horror game inspired by the art of Gustave Doré:

What caught your attention the most this weekend, dear reader?

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